Torment: Tides of Numenera interactive video shows non-linearity of quests

January 13, 2017 by Alex Novichenko

The best way to show no-linearity of quest in game without giving users a possibility to actually play is the interactive video. And Torment: Tides of Numenera developers made a special YouTube video, in which you can go through on of the early quests in game, taking crucial decisions, that lead to one of seven possible outcomes. And some of these outcomes even have long-term consequences you’ll tackle later in your walkthrough.

Developers say this is only tip of an iceberg from what you will see in actual game, letting you fully immerse into fictional world and tail it by constantly making decisions. Game is going to release on February 28 for PC.